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Colin Koestler
Koestler
Modeling/Texturing



Location:
Anaheim, USA

Language(s):
English

Member Since:
April 2007

Last Updated:
25 October 2008

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Cobra H.I.S.S Arctic Camouflage (Game Art)
3ds max, Photoshop
October 2008


   
This is a low poly model of a Cobra H.I.S.S. (High Speed Sentry). It was started and stopped several times in the past originally; it started out as a class project; a MOD for the Unreal engine.The idea was that it would be a third person shooter from a kids perspective. Hence a toy is what you are playing with, but the lines of reality and fantasy get a little crossed. Why Arctic Camouflage? A H.I.S.S. should be black? No my friends not at Snow Base Zebra. Where in the game you would use the H.I.S.S. I didn't like how the original model turned out. So I re-made it and used up-dated techniques.
Later on I plan to create the "Spawn Point" for the H.I.S.S. and maybe the hanger I never got to finish.
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